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Vehicle Art

Military vehicles, sci-fi transports and civilian fleet - exterior, interior, modular damage states, engine-ready.

Process

How we run it.

  1. 01

    Reference & blockout

    Real-world references, manufacturer data, 3D scan when available. Blockout locked before detail pass.

  2. 02

    High-poly & detail

    CAD-informed modeling for mechanical accuracy. Panel lines, rivets, wear - sculpted from engineering logic.

  3. 03

    Texture & look-dev

    PBR materials calibrated to your engine. Weathering, dust, mud layers controllable via masks.

  4. 04

    LODs & handover

    Interior/exterior LOD chains, modular damage states, source files and tech-art breakdown included.

Selected work

All projects →

Got a project for our vehicle art team?

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